MRS. INCREDIBLE
lvl
60
7
Maxed
7
MRS. INCREDIBLE
Power: 789
HERO; OFFENSE; DOWNTOWN; THE INCREDIBLES; DOWNTOWN HERO
Offense:
1,697
1,697
Defense:
505
505
Health:
14,881
14,881
Recovery:
0
0
Crit Chance:
8.00%
8.00%
Crit Power:
150.00%
150.00%
Speed:
108
108
Potency:
15.00%
15.00%
Tenacity:
5.00%
5.00%
Precision:
0.00%
0.00%
Evasion:
0.00%
0.00%
Attack Speed:
18
18
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 3
BASIC
ElastiSmash!
Deal up to 2,546 damage to target opponent. 30% chance to perform a follow up attack, increased by 15% per Hero teammate: Deal up to 1,782 damage with 10% bonus damage per Hero teammate.
LVL 3
SPECIAL
Stretch Goals
Deal up to 2,927 damage to target and adjacent opponents. 50% chance to cleanse 1 Harmful effect from self. Inflict [STUN] on target opponent for 1 turn.
Increase the duration of 1 random Helpful effect on this character by 1 turn.
Increase the duration of 1 random Helpful effect on this character by 1 turn.
LVL 2
SPECIAL
Long Arm of Attack
Deal up to 2,482 damage to target and flanking opponents. Deal 10% bonus damage per Helpful effect on self and target, up to 10 Helpful effects.
30% chance to steal up to 2 Helpful effect with its duration refreshed.
30% chance to steal up to 2 Helpful effect with its duration refreshed.
LVL 1
PASSIVE
If Anything Goes Wrong
When Violet, Dash, or Jack-Jack take damage, perform the following:
Gain 5% Speed Meter.
30% chance to counterattack attacker with the following:
Deal up to 1,697 damage and reduce Speed Meter by 15%.
If Violet, Dash, or Jack-Jack are defeated, chance is guaranteed and this ability Crits.
Gain 5% Speed Meter.
30% chance to counterattack attacker with the following:
Deal up to 1,697 damage and reduce Speed Meter by 15%.
If Violet, Dash, or Jack-Jack are defeated, chance is guaranteed and this ability Crits.
LVL 1
PASSIVE
Stay Flexible
When this character is attacked, 30% chance to perform the following, guaranteed if this character Evades:
Evade the attack.
Cleanse 1 Harmful effect.
Deal up to 1,697 damage to attacker.
Gain 1 [EVASION] and [TACTICS] for 1 turn.
Evade the attack.
Cleanse 1 Harmful effect.
Deal up to 1,697 damage to attacker.
Gain 1 [EVASION] and [TACTICS] for 1 turn.
LVL 1
LEADER
Use Your Powers
Downtown Hero teammates gain 2% Crit Chance and 12% Offense.
'The Incredibles' Hero teammates instead gain 6% Crit Chance and 16% Offense.
'The Incredibles' Hero teammates instead gain 6% Crit Chance and 16% Offense.
Full Gear List
2,799,500
720
540
1,400
180
400
400
285
100
80
160
60
720
600
1,320
360
630
405
315
120
40
420
360
840
200
350
250
150
130
20
20
800,000
240
180
800
180
180
220
145
100
40
80
40
Gear Tier 9
821,000
240
180
300
360
300
720
80
100
180
315
80
60
180
180
120
20
20
20
Gear Tier 10
1,178,500
240
180
300
360
300
600
420
360
840
200
350
60
120
180
315
250
150
100
20
225
135
130
20
20
20
20